![]() ![]() ![]() Some incidents with his family have thrust him into a shell that he’ll be coming out of through the game. ![]() In our graphic novel that releases soon you get a lot of back story for Carver. He’s a sergeant by trade, so he’s a soldier. SP: He’s an all-new character in the Dead Space universe. PA: Can you tell me a little about John Carver, Dead Space 3’s new co-op partner character? He’s just looking for an escape from everything that’s happened in the past. He’s got all his faculties and is put together mentally. He’s found his way to the New Horizons Lunar Colony, and he’s just trying to stay under the radar. In that game - spoiler - he and companion Ellie Langford destroy a civilian space station called The Sprawl. Article contentīut as he progressed through Dead Space 2 he kind of turned the corner from being a victim at the start of the game to going more on the offensive as he tried to take down Tiedemann.ĭead Space 3 takes place about two months after Dead Space 2. This advertisement has not loaded yet, but your article continues below. There were the events of Dead Space, seeing what happened to his girlfriend and the crew of the USG Ishimura, and discovering these things called necromorphs. Then he was incarcerated at the beginning of Dead Space 2, where he had people poking around in his brain for codes. Steve Papoutsis: Isaac’s been through a lot. Post Arcade: So how crazy is Isaac Clarke? After the trippy ending of the first game, I’m tempted to think everything that happened in the second was just some wild hallucination. Speaking with us by telephone from his Redwood City office, he waxed philosophical on the challenges peculiar to interactive horror, dished that simply killing the series’ new human enemies won’t be enough to keep them down, and explained why some games just demand mutant babies. Papoutsis, who also serves as executive producer of the Dead Space series, was eager to share other details, too. His space dementia ends up creating tension between players, cleverly replicating the relationship between the game’s characters. Meanwhile, you’re left to face the sudden arrival of a very real horde of blood-hungry necromorphs. Imagine walking down a spooky hall with your pal when he suddenly begins acting like a crazy person, fighting enemies only he can see. ![]()
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